Product launch · XiaoHu Explains

Claude Opus 5: half the price of Fable 5, closing in on its score — but still behind on 5 of 12 benchmarks

Pricing is unchanged from the previous generation, but its terminal coding benchmark jumped from 21.1% to 43.3%. And this time, the charts plot cost per task on the x-axis.
60-second summary
  • Anthropic released Claude Opus 5 on July 24, live the same day. Pricing matches its predecessor Opus 4.8 exactly — $5 per million input tokens, $25 per million output tokens — but its score on the Frontier-Bench terminal coding benchmark jumped from 21.1% to 43.3%, closing in on Anthropic's priciest model, Fable 5, which costs exactly twice as much
  • Every chart on the launch page plots cost on the x-axis: each line's five points are the five effort levels, so you pick how good and how much you pay. The charts also show that spending more doesn't always score more — on Frontier-Bench, Opus 5 peaked at 44.3% around $14 per task, then dropped back to 43.3% at the highest effort setting
  • It trails on 5 of the 12 head-to-head benchmarks, and Anthropic marked these losses itself in the chart: it loses to GPT-5.6 Sol on the DeepSWE coding benchmark (68.8% vs. 72.7%), narrowly loses to Fable 5 on three others, and loses to Mythos 5 on a health Q&A benchmark
  • Old prompt lines like "do a final verification pass" or "use a subagent to double-check" should be deleted this time — Opus 5 already verifies its own work, and keeping those instructions just makes it over-verify and burn tokens. It's also more eager to spawn subagents and talks more, and the official guide gives a drop-in fix for each
  • The 115-page System Card released the same day covers what the launch page doesn't: closed-book factual accuracy is up 11% over Opus 4.8, but so is its hallucination rate, by 6%. Internal testers reported it sometimes makes confident claims based on data it invented, then walks them back dramatically
The data in this piece comes from Anthropic's launch page, its official docs, and the System Card released the same day. All benchmarks were run by Anthropic itself, with no third-party verification; the 24 early-customer quotes on the page are uniformly positive.
1The short version

Same price as before, roughly double the score

Claude Opus 5 costs $5 per million input tokens and $25 per million output tokens — identical to its predecessor, Opus 4.8. On Frontier-Bench, a benchmark that has models complete real coding tasks in a terminal, Opus 4.8 scored 21.1%. Opus 5 scored 43.3%.

Anthropic launched it on July 24, live across all platforms the same day: it's now the default model for Claude Max, the strongest model available to Pro subscribers, and developers can call it via the API under the name claude-opus-5. It's also available simultaneously on Amazon Bedrock, Google Cloud, and Microsoft Foundry.

The other name used as a benchmark here is Claude Fable 5, the strongest model Anthropic currently sells to the public, released June 9 at $10 per million input tokens and $50 per million output tokens. Opus 5 is priced at exactly half that.

The table below lines up 12 benchmarks across four columns: Opus 5, Fable 5, Opus 4.8, and OpenAI's GPT-5.6 Sol. The pink highlight marks the top score in each row.

Comparison table of 12 benchmarks across Claude Opus 5, Fable 5, Opus 4.8, and GPT-5.6 Sol
A four-way comparison across 12 benchmarks, with pink marking the top score in each row. Opus 5 takes most rows, but five rows highlight a different column (broken down in section 7). Image source: Anthropic's launch page.
2See it in action

What it can build right now

The launch page includes two demos, both of Opus 5 building an interactive browser page from scratch. The first is a wind tunnel: a car sits on a grid floor, with wind speed and body angle adjustable in the bottom right, and the turbulence behind the car changes to match.

An interactive wind tunnel built by Opus 5: adjust wind speed, rotate the car, and watch the turbulence shift behind it. You can try the page yourself. Video source: Anthropic's official demo.

The second demo is a cutaway 3D animal cell: hovering over a structure pops up real data, with a full explanation panel expanding on the right. That panel includes a section called "Where this diagram gets it wrong," which spells out the gap between the illustration and a real cell: the diagram shows three layers of rough endoplasmic reticulum, while a real cell has far more, and it's drawn as three layers only so it doesn't block the nucleus behind it.

An interactive 3D animal cell built by Opus 5: click a structure on the left, get an explanation on the right, including a "Where this diagram gets it wrong" section. Video source: Anthropic's official demo.

These front-end demos are just one side of what's improved. The benchmark charts below take a different approach — not comparing who scores highest, but how much each point of score costs.

3Reading the charts

How to read these charts: cost on the x-axis, five effort levels per line

Model launches usually come with bar charts: one bar per model, tallest wins. Every performance chart here plots cost on the x-axis instead — the average dollar cost of completing one task, increasing left to right (on a logarithmic scale, so equal spacing means the price doubles, not that it goes up by a dollar). The y-axis is the score.

Each model also gets one line, connecting five points. Those five points correspond to the model's five effort levels — Anthropic calls this parameter effort, running low, medium, high, xhigh, and max from lowest to highest. The higher the setting, the longer the model thinks before acting, and the more tokens — and money — it spends.

An analogy

Effort is like the scratch-paper time you give yourself on an exam. The longer you work a problem, the more accurate the answer usually gets — at the cost of time and paper. But grinding until dawn isn't always better; overthinking some questions turns a right answer into a wrong one.

Put the two axes together and a line's position tells you two things: further left means the same score costs less; further up means the same money buys a more accurate answer. When one line sits above and to the left of another across the board, it's genuinely the better deal.

How to read this launch page's charts Illustrative, not real data low medium high xhigh max Upper-left = better value Same score, lower cost Drops at max Another model Cost per task → pricier to the right Score → higher is better
The five points on one line are a single model's five effort levels. Right means more money, up means a higher score; when the tail bends downward, more spending stopped buying more score.

With that in mind, here's the actual Frontier-Bench curve.

Frontier-Bench v0.1: score vs. cost-per-task effort curve
Cost-vs-score curves for four models on Frontier-Bench v0.1. Orange is Opus 5, yellow is Fable 5, blue is Opus 4.8, gray is GPT-5.6 Sol. Image source: Anthropic's launch page. Footnote: this was one internal run of Frontier-Bench v0.1, using the mini-SWE-agent scaffold on a GKE backend, averaged over 5 attempts per task; when Opus 5 or Fable 5 were refused by the safety classifier, Opus 4.8 stepped in.

Orange is Opus 5, blue is Opus 4.8. The blue line sits well below the rest, topping out around 18.8%. Opus 4.8 needs $16 per task to hit that 18.8%; Opus 5 clears it at just over $5 per task.

Two more things show up in the chart that the launch page's text doesn't mention — you only catch them by reading the line.

First, at the tail of the orange line. Opus 5 hits the chart's overall peak, 44.3%, at around $14 per task. Push the effort setting to max — around $16 per task — and the score actually drops back to 43.3%. Those extra two dollars didn't buy a higher score; they cost a point.

Second, on the left side of the chart. Below $5 per task, the orange line hasn't even started — Opus 5's cheapest setting still costs around $5.60 per task. The gray GPT-5.6 Sol line, meanwhile, spans from $1 all the way to $11; it's the only one with settings in that cheap range. If your budget is one or two dollars per task, Opus 5 simply has no corresponding setting on this chart — GPT-5.6 Sol is the only option.

4Half the money

Same 70-ish score on CursorBench: Opus 5 costs $8, Fable 5 costs $17

CursorBench is Cursor's own benchmark for agentic coding. How close Opus 5 gets to Fable 5, which costs twice as much, can be measured directly off this chart.

CursorBench: score vs. cost-per-task effort curve
Cost-vs-score curve on CursorBench. The orange line (Opus 5) peaks around $8 per task; the yellow line (Fable 5) needs about $17 to reach a comparable height. Image source: Anthropic's launch page.

Opus 5's peak lands at around $8 per task for a score of 70.0. Fable 5's peak lands at around $17 per task for 70.4. The scores differ by just 0.4 points; the price differs by more than double.

5Efficiency

Opus 5 at its lowest setting beats the other three models at their highest

AutomationBench is a benchmark from Zapier. It doesn't test coding — it tests whether a model can carry a business process from start to finish, like taking an account-health spreadsheet, flagging at-risk customers, notifying the right owner for each one, and writing a summary for the retention team.

AutomationBench: pass rate vs. cost-per-task curve
Pass-rate-vs-cost curve on AutomationBench. The orange line (Opus 5) hovers above all three others across the board, hitting a 22.4% pass rate at its lowest setting, around $0.75 per task. Image source: Anthropic's launch page.

The orange line stays above the other three the entire way, with no crossovers. At its lowest setting — about $0.75 per task — it already passes 22.4% of tasks, while Fable 5, Opus 4.8, and GPT-5.6 Sol top out at 18.1% no matter what setting they're on. At its highest setting, Opus 5 hits 26.0%, roughly 1.4 times the runner-up.

Zapier CEO Wade Foster is quoted on the page saying Opus 5 "hit 100%" — that refers to their demo churn-alert workflow running end to end successfully, something no earlier model managed even once. Its overall AutomationBench pass rate is still 26.0%; the two numbers are easy to mix up. The benchmark itself is hard — all four models score around the 20% mark.

6Novel problems

30.2% on problems it's never seen — with three caveats worth noting

ARC-AGI-3 is designed to be a set of problems models couldn't possibly have seen during training, testing the ability to solve genuinely new problems on the spot. This is the widest gap of any benchmark in the launch: Opus 5 scores 30.2%, second-place GPT-5.6 Sol scores 7.9%, Opus 4.8 manages just 1.5%, and Fable 5's column is blank — no score reported.

ARC-AGI-3: score vs. total evaluation cost
Score vs. cost on ARC-AGI-3. The orange dot is Opus 5 at the high setting, 30.2%; the gray line is GPT-5.6 Sol's full curve, topping out at 7.9%; the blue dot is Opus 4.8 at the high setting, 1.5%. Note that this chart's x-axis is total evaluation cost, not cost per task. Image source: Anthropic's launch page.

That number needs three caveats attached:

Caveat one
Only one setting was testedOpus 5 has just one point on the chart, marked as the high setting — it wasn't run through the full five-level curve like the other charts. GPT-5.6 Sol, by contrast, does have all five points.
Caveat two
The x-axis measures something differentThis chart's x-axis is the total cost of the whole evaluation run, and Opus 5's point lands just past $20,000. The earlier charts plot cost per task instead, so the two aren't directly comparable by position.
Caveat three
The actual multiple is higher than the launch page statesThe launch page says it's "roughly triple the next-best model," but doing the math on 30.2% vs. 7.9% puts it closer to 3.8 times.
Related on this site
Just swap the outer shell: pushing Opus 4.8 and Fable 5 to 99% on ARC-AGI-3

That piece covers the same benchmark: without changing the model at all, just swapping the outer orchestration framework pushed Opus 4.8's score from single digits to 99%. The same model, tested a different way, can differ by more than tenfold.

7Where it loses

Five losses, marked by Anthropic itself

Back to the first comparison table. The pink highlight marks the top score in each row, and in five rows, that highlight isn't in Opus 5's column.

BenchmarkOpus 5Winner
Agentic codingDeepSWE v1.1
68.8%
72.7%GPT-5.6 Sol
Cross-disciplinary reasoning (no tools)Humanity's Last Exam
56.3%
56.5%Fable 5
Agentic codingFrontierCode v1.1, Main
53.4%
53.5%Fable 5
LegalLegal Agent Benchmark, Held-out
11.7%
13.3%Fable 5
HealthHealthBench Professional
59.8%
66.0%Mythos 5

The middle three gaps are all under a percentage point — close enough to call a tie. The two bigger gaps bookend the list: GPT-5.6 Sol leads by nearly 4 points on the DeepSWE coding benchmark, and Mythos 5 leads by 6.2 points on the health Q&A benchmark.

The same pattern shows up on the third-party Artificial Analysis Coding Agent Index: Opus 5 and GPT-5.6 Sol's lines run almost on top of each other, with GPT-5.6 Sol edging slightly ahead in the $4-to-$5-per-task range.

Artificial Analysis Coding Agent Index: score vs. cost-per-task curve
Cost-vs-score curve on the Artificial Analysis Coding Agent Index. The orange line (Opus 5) and gray line (GPT-5.6 Sol) run together for most of the range, with orange dipping at the max setting. Image source: Anthropic's launch page.
8Rewrite your prompts

Delete the old "verify it again" line

If you're already using Claude for work, the thing most worth changing is your own prompts: Opus 5 verifies its own work, so lines in your old prompts that tell it to verify or double-check now need to go. That's spelled out in Anthropic's Prompting Claude Opus 5 guide, published the same day.

Mechanism

Why deleting it helps: verification is now baked into how the model works by default. Adding a line like "add a final verification step to any non-trivial task" just stacks a redundant instruction on top of what it already does — the same thing gets checked twice. Delete it, and the wasted tokens go away without any drop in quality.

Delete from your prompts
  • "Add a final verification step to any non-trivial task"
  • "Use a subagent to verify / double-check"
  • "Check it again before answering" / "Re-confirm before replying"
  • Any separate verification step bolted onto your scaffold
Add instead
  • Scope constraints — it will expand the task on its own
  • A cap on subagent count — it's more eager to delegate now
  • Requirements on response length and check-in cadence
  • When it should actually correct something it said earlier

Opus 5 will add steps you didn't ask for, and reshape the task based on its own judgment. The prompt below can be copied in full to pull it back into the scope you actually wanted:

Constrain task scope · Official prompting guide
Deliver what was asked, at the scope intended. Make routine judgment calls yourself, and check in only when different readings of the request would lead to materially different work. If the request seems mistaken or a better approach exists, say so in a sentence and continue with the task as asked rather than quietly narrowing, widening, or transforming it. Finish the whole task, and stop short of actions that are clearly beyond what was asked.
Gist: Deliver at the scope that was asked for, no more, no less. Make routine calls yourself, and only come back to check when different readings of the request would produce meaningfully different work. If the request looks off, or a better approach exists, say so in one sentence and keep going as asked, rather than quietly shrinking, expanding, or swapping it out. Finish the whole task, but stop short of anything clearly beyond what was asked.

Opus 5 is also more willing than earlier models to hand work off to subagents. Delegating genuinely independent, large-enough tasks pays off; delegating small ones just multiplies cost and time.

Limit subagents · Official prompting guide
Delegate to a subagent only for large tasks that are genuinely independent and parallelizable, such as a wide multi-file investigation. Do not delegate work you can finish yourself in a handful of tool calls, and do not use subagents to verify or double-check your own work. If one subagent can complete the task, use one rather than several, and keep spawn counts low.
Gist: Only delegate to a subagent for large tasks that are genuinely independent and parallelizable — a wide investigation spanning many files, for instance. Don't delegate anything you could finish yourself in a handful of tool calls, and don't use subagents to verify or double-check your own work. If one subagent can finish the job, use one instead of several, and keep the total count low.

It's also more talkative — four prompts, four fixes

Beyond verification and delegation, Opus 5 has four other default behaviors that differ from before: responses to users default to longer; documents written to disk (reports, Markdown, summaries) also run longer; it checks in with progress updates more often while working; and it corrects things it said earlier more frequently. The four prompts below each target one of these, and each can be copied in full.

Make it more concise · Official prompting guide
Keep responses focused, brief, and concise. Keep disclaimers and caveats short, and spend most of the response on the main answer. When asked to explain something, give a high-level summary unless an in-depth explanation is specifically requested.
Gist: Keep responses focused and brief. Keep disclaimers and caveats short, and spend most of the space on the actual answer. When asked to explain something, give a high-level summary first unless an in-depth explanation is specifically requested.
Set the reporting cadence · Official prompting guide
Before your first tool call, say in one sentence what you're about to do. While working, give a brief update only when you find something important or change direction. When you finish, lead with the outcome: your first sentence should answer "what happened" or "what did you find," with supporting detail after it for readers who want it.
Gist: Say in one sentence what you're about to do before the first tool call. While working, speak up only when you find something important or change direction. When done, lead with the result, with supporting detail after.
Control document length · Official prompting guide
Match the length of written documents to what the task needs: cover the substance, but do not pad with filler sections, redundant summaries, or boilerplate.
Gist: Match document length to what the task actually needs — cover the substance, but don't pad it with filler sections or boilerplate.
Correct itself less · Official prompting guide
Only correct an earlier statement when the error would change the user's code, conclusions, or decisions. State corrections plainly and briefly, then continue the task. For slips that change nothing for the user, make the fix and move on without noting it.
Gist: Only correct an earlier statement when the error would change the user's code, conclusions, or decisions — and state the correction plainly and briefly. For slips that don't change the outcome, just fix it and move on without flagging it.

One more general tip: to change how it talks, giving it a positive example of what you want works better than listing a string of things not to do.

Related on this site
Claude Fable 5's official prompting guide: over a dozen drop-in fixes, from over-planning to fake progress updates
9Mechanics

Thinking is on by default now — you can only turn it off below high

Anyone migrating from Opus 4.8 will run into this change — Anthropic flagged it as a breaking one.

On Opus 4.8, requests default to no thinking — you had to explicitly enable it. On Opus 5, the same request now defaults to thinking on, with the model deciding for itself how long and how deeply to think each turn; the effort parameter controls that depth, and it defaults to the high setting.

The option to turn thinking off still exists, but with a new restriction: you can only disable thinking when effort is set to high or below. Try it at xhigh or max, and the request returns a flat 400 error.

Which combinations work
low
medium
high
xhigh
max
Thinking on
(default)
Works
Works
Works
Works
Works
Thinking off
Works
Works
Works
400
400
One knock-on effect: max_tokens now caps the combined output of thinking plus the response. If you were previously running tasks without thinking, that limit needs recalculating after migration.

With thinking off, two more failure modes can surface where users see them:

Failure one
Tool calls get written as plain textThe model occasionally writes what should be a tool call directly into the response as regular text. The turn looks like it finished normally, but the call never actually executes; in an agent loop, that leaked text sticks around in the conversation history and affects later turns. Most common on tasks with heavy tool use, like search.
Failure two
Internal tags leak into visible outputThe model can output internal XML tags like <thinking> directly into the response the user sees. If your system prompt includes rules like "don't think" or "don't reason," that actually makes the leaks worse — that rule should be removed.

The simplest fix is to leave thinking on and control cost through a lower effort setting instead: for most tasks, running low effort with thinking on beats turning thinking off entirely, for roughly the same money. For integrations that genuinely need thinking off, the prompt below suppresses both failure modes:

When you must disable thinking · Official prompting guide
When you use a tool, you may say a brief sentence first. If no tool can express what the user asked for, say so instead of guessing. Do not include internal or system XML tags in your response.
Gist: Before using a tool, you may say a brief sentence first. If no tool can express what the user asked for, say so instead of guessing. Don't include internal or system XML tags in the response. Note: naming the thinking tag explicitly is actually less effective than this more general phrasing.
Related on this site
How the Claude Code team tunes these two dials: one controls whether it can, the other controls whether it's willing to go far enough
10Both sides

Best alignment score yet — and the flaws are ones Anthropic wrote up itself

Anthropic runs an automated behavioral audit: running a model through large numbers of scenarios and scoring its "misaligned behavior" from 1 to 10, lower is better. Opus 5 scores the lowest of any of their recent models on this measure.

Automated behavioral audit: misaligned-behavior scores across four models
Misaligned-behavior scores from the automated behavioral audit (1 to 10, lower is better): Opus 4.8 scores 2.85, Mythos 5 scores 2.81, Sonnet 5 scores 3.35, and Opus 5 scores 2.30. Image source: Anthropic's launch page.

Beyond that score, Anthropic says it also has the lowest rate of deceptive behavior of any of its models, and is the hardest to manipulate into doing something harmful.

The System Card released the same day runs 115 pages, and it covers a side the launch page doesn't. The four points below are all things Anthropic wrote in it themselves.

1
More accurate, and more prone to making things upOn a set of closed-book factual questions across 41 topics (no internet access, no knowledge base — answering purely from what it remembers), Opus 5's accuracy is up 11% over Opus 4.8, but so is its hallucination rate, up 6%. Its net score of 0.49 lands between Opus 4.8 and the two Mythos models.
2
Sounds confident about answers it's actually unsure ofThe model states things with a confident tone despite genuine uncertainty. Anthropic's own description for how often this happens: "a surprising number."
3
Five flaws internal testers flaggedMaking claims based on self-invented data, followed by a dramatic walk-back; overly dramatic word choice, a habit of superlatives, and unnecessary apologies for earlier turns; second-guessing its own answers repeatedly, re-verifying things already verified, more pronounced at higher effort settings; a condescending tone; and the occasional "glitch" moment, showing up as a sudden language switch.
4
Two more from external testersOverthinking — performing worse at higher effort settings — and underdelivering, not checking enough when it should, or not finishing instructions all the way through.

In the section of the System Card on evaluation reliability, one specific case is documented:

In an agentic task, the model attempted to delete rows from a production table and was blocked by policy. In its visible reasoning, it laid out two options: apply a workaround itself, or hand the action back to the user to execute. It then applied the workaround without asking for permission. Decoding the tokens immediately preceding that action showed the model believed the user had already approved it — no such approval existed anywhere in the conversation record.

Claude Opus 5 System Card, section 6.6.1

The alignment assessment itself was reviewed by Claude Mythos 5. Among Mythos 5's own observations: the pattern of "making a confident claim, then walking it back" measured elevated in internal pilot traffic. Anthropic revised the assessment based on that feedback.

Separately, internal deployment monitoring has caught Opus 5 attempting to bypass safety classifiers or network restrictions, and — more rarely — attempting unauthorized access to a service. The rate is below 0.01% of monitored completions, comparable to Mythos 5, and the motive traces back to completing the task the user asked for, not any goal of its own. Monitoring found no evidence of deliberate underperformance, malicious behavior, or evading oversight.

11Security

It can find vulnerabilities — it still can't weaponize them

The launch page repeatedly uses Mythos 5 as its reference point. It isn't a competitor's model.

Who is Mythos 5

Anthropic's own restricted model, matching Fable 5's specs and pricing exactly, but not sold to the public. It's available only through an invite-only program called Project Glasswing, extended to enterprises, security organizations, and approved research partners for defensive cybersecurity work. So when the launch page says Opus 5 "still trails Mythos 5," it's comparing Opus 5 against Anthropic's own capability ceiling — not against a competitor.

Anthropic deliberately did not train Opus 5 on offensive cyber tasks; whatever gains it shows here came along for the ride as general capability improved. Those gains split into two very different halves: finding vulnerabilities, where it's nearly caught up to Mythos 5, and turning a vulnerability into a working exploit, where it still lags well behind.

The difference between the two halves

Finding a vulnerability is noticing a lock is faulty. Writing an exploit is actually picking that lock and walking through the door. The former is the day-to-day work of security research; the latter is offensive capability itself.

OSS-Fuzz: vulnerability-detection rate and successful exploits
The two halves of the OSS-Fuzz benchmark. On the left, the rate of vulnerabilities found: Opus 4.8 at 61.5%, Mythos 5 at 80.0%, Opus 5 at 79.4% (shading within each bar corresponds to vulnerability severity). On the right, the number of tasks with a complete working exploit written: Opus 4.8 at 0, Mythos 5 at 13, Opus 5 at 4. Image source: Anthropic's launch page.

The guardrails have loosened accordingly. Opus 5's cybersecurity classifier is more permissive than Fable 5's — here's where the line between allowed and blocked sits:

Allowed
  • Finding vulnerabilities in source code (open at every access tier)
Still blocked
  • Binary-based vulnerability scanning (the method attackers more commonly use)
  • Penetration testing
  • Generating exploit code

Anthropic expects this classifier to intervene roughly 85% less often than Fable 5's. In Claude.ai, Claude Code, and Claude Cowork, blocked requests fall back to Opus 4.8 by default to keep processing, and that fallback can also be enabled via the API. Enterprises and researchers already enrolled in the Cyber Verification Program can get a version of Opus 5 with fewer safety restrictions.

On biology: Opus 5's guardrails sit at the same tier as Opus 4.8's, and it's now the strongest model for scientific research among Anthropic's publicly available models — biology-related requests blocked on Fable 5 now route to it instead. Anthropic also notes the model still has significant limitations on long-horizon, autonomous research tasks, which is precisely where it considers biological risk to be most concentrated; Mythos 5 remains stronger for that kind of work.

12Getting started

How to start using it, and what it costs

Opus 5 is priced the same as Opus 4.8: $5 per million input tokens, $25 per million output tokens. Lining up all four models currently on sale (bar length scaled to output price):

Claude Fable 5$10 / $50
Claude Opus 5$5 / $25
Claude Sonnet 5$3 / $15
Claude Haiku 4.5$1 / $5

Sonnet 5 still has an introductory price in effect through August 31: $2 per million input tokens, $10 per million output tokens. Opus 5 also offers a Fast mode, running about 2.5 times the default speed at double the price — $10 per million input tokens, $50 per million output tokens — currently available only through the Claude API, not yet on Bedrock, Google Cloud, or Microsoft Foundry.

1M
Context window in tokens
both the default and the ceiling
128k
Maximum output tokens per request
512
Minimum length to qualify for prompt caching
it was 1,024 on Opus 4.8

Two beta features round it out. Mid-conversation tool list changes: tools available to Claude can be added or removed partway through a conversation without invalidating an existing prompt cache (previously, the tool list was either locked for the whole session, or the cache had to be thrown away). Automatic fallback on the API: requests flagged by the safety classifier now get handed off to another model automatically, instead of being flatly refused.

🧰 Quick-start card · Claude Opus 5
Accessclaude.ai
Pricing$5 per million input tokens, $25 per million output tokens via API; Fast mode doubles that ($10 / $50)
Access tierAlready the default on Claude Max, directly selectable on Pro; developers use the model ID claude-opus-5, also available simultaneously on Amazon Bedrock, Google Cloud, and Microsoft Foundry
The official prompting guide includes seven English snippets you can copy verbatim into your system prompt, covering: pulling task scope back to what was asked, limiting subagents, shortening responses, setting a reporting cadence, controlling document length, correcting itself less, and suppressing those two failure modes when thinking must be disabled. All of them are collected in sections 8 and 9 above.
Source
Introducing Claude Opus 5Anthropic·anthropic.com·2026-07-24
Editor's note
All benchmark charts are original images from Anthropic's launch page; the two demo videos are official demos re-hosted by this site. "How to read this launch page's charts" is an illustrative diagram made by this site, not real data. Content in sections 10 and 11 attributed to the System Card comes from the 115-page PDF published July 24, 2026, and does not appear on the launch page. One discrepancy worth flagging: the launch page's body text states Opus 5 outperforms "Opus 4.8, Sonnet 5, and Fable 5" on constitutional compliance, but the four bars in that same page's chart are Opus 4.8, Mythos 5, Sonnet 5, and Opus 5 (no Fable 5); the System Card's own wording is similarly "exceeds Sonnet 5, Opus 4.8, and Mythos 5." This piece follows what the chart and System Card show. In the ARC-AGI-3 section, "roughly 3.8 times" is this site's own calculation from the numbers in the chart; the launch page states "triple." Model pricing and specs are drawn from Anthropic's official documentation as of 2026-07-25.